League of Legends Champion Guide: Nunu & Willump

1. Champion Overview
- Name: Nunu & Willump
- Alias: Friends of the Freljord
- Champion Type: Tank / Support Jungler
- Primary Position: Jungle
- Difficulty: Easy to Medium
- Strengths: Strong sustain, excellent objective control, high teamfight impact
- Weaknesses: High skill dependency, requires proper ultimate usage
Nunu & Willump are jungle champions with exceptional survivability and objective control. Their ability to roll a snowball for surprise attacks and slow enemies makes them a powerful force in teamfights.
2. Nunu & Willump’s Skills & Skill Order
[Passive] Call of the Freljord
- Damaging enemy champions, large monsters, or structures increases Willump’s and one allied champion’s attack speed by 20% and movement speed by 10% for 4 seconds.
- While active, Willump’s basic attacks deal AoE damage.
Q: Consume
- Willump bites an enemy, dealing 400/600/800/1,000/1,200 true damage to monsters and minions.
- Deals 60/100/140/180/220 (+0.65 AP) (+0.1 bonus HP) magic damage to champions.
- Restores 65/95/125/155/185 (+0.9 AP) (+0.1 bonus HP) health when used on monsters/minions, and 60% of this amount when used on champions.
- If Nunu & Willump’s health is below 50%, the healing is increased by 50%.
Mana Cost: 60
Cooldown: 12/11/10/9/8s
Range: 125
W: Biggest Snowball Ever!
- Willump rolls a snowball that increases in size and speed.
- When colliding with walls, enemy champions, or large monsters, it deals 180/225/270/315/360 (+1.5 AP) damage and knocks them up.
- Recasting the ability launches the snowball forward, dealing damage and knocking up all hit enemies.
- Damage and knock-up duration increase based on snowball size.
Mana Cost: 50/55/60/65/70
Cooldown: 14s
E: Snowball Barrage
- Nunu throws three snowballs, each dealing 16/24/32/40/48 (+0.15 AP) magic damage.
- Enemies hit by all three are slowed by 30/35/40/45/50% for 1 second.
- Can be cast twice.
- After 3 seconds, slowed enemies are rooted for 0.5–1.5s based on level and take 20/30/40/50/60 (+0.8 AP) bonus magic damage.
- Each enemy can only be slowed once per cast.
Mana Cost: 50/55/60/65/70
Cooldown: 14/13/12/11/10s
Range: 690
R: Absolute Zero
- Nunu & Willump remove heat from the area, creating a shield for 65/75/85 (+0.3/0.4/0.5 bonus HP) (+1.5 AP) while channeling for 3 seconds.
- Enemies within range lose 50–95% movement speed.
- When the channel completes, enemies take 625/925/1275 (+3.0 AP) magic damage, increasing with channel duration.
- Can be canceled anytime.
- If cast from a brush or fog of war, Nunu & Willump’s location remains hidden.
Mana Cost: 100
Cooldown: 110/100/90s
Range: 650
Skill Leveling Priority
Q > W > E > R
- Q (Consume): Max first for jungle sustain and clearing speed.
- W (Biggest Snowball Ever!): Max second for strong ganking potential.
- E (Snowball Barrage): Max last for additional CC.
- R (Absolute Zero): Level up whenever possible.
3. Best Build for Nunu & Willump (Jungle Meta)
🔥 Core Items
- ✅ Jak’Sho, The Protean – Maximizes tankiness.
- ✅ Sunfire Aegis – Provides sustained damage and faster jungle clearing.
- ✅ Gargoyle Stoneplate – Strengthens frontline durability in teamfights.
⚡ Situational Items
- 🔵 Spirit Visage – Increases healing (vs. AP-heavy teams).
- 🔵 Thornmail – Counters AD champions with lifesteal.
- 🔵 Randuin’s Omen – Effective against crit-based champions.
4. Recommended Runes for Nunu & Willump
Primary Rune – Resolve (Tank & Survivability Focused)
- ✔️ Aftershock – Grants bonus resistances after landing CC.
- ✔️ Font of Life – Restores HP to allies when slowing enemies.
- ✔️ Conditioning – Improves resistances for late-game durability.
- ✔️ Overgrowth – Grants additional HP.
Secondary Rune – Sorcery (Utility & Scaling)
- ✔️ Transcendence – Grants ability haste.
- ✔️ Gathering Storm – Provides scaling AP for stronger late-game.
Stat Shards: Ability Haste + HP + Armor
5. Strengths & Weaknesses of Nunu & Willump
✅ Strengths
- ✔️ Exceptional Objective Control – Q allows easy Dragon & Baron steals.
- ✔️ Strong Ganking Potential – W enables surprise attacks.
- ✔️ High Teamfight Impact – R provides massive AoE CC and damage.
- ✔️ Great Sustain – Q heals significantly in fights.
❌ Weaknesses
- ❌ Skillshot-Dependent – Success depends on landing W and E properly.
- ❌ Ultimate Can Be Canceled – R can be interrupted by enemy CC.
- ❌ Scaling Dependency – Weak compared to other junglers early on.
6. Nunu & Willump Gameplay Tips
Early Game (Jungle Pathing & Ganking Strategy)
- Use Q (Consume) for efficient jungle clearing and sustain.
- Utilize W (Biggest Snowball Ever!) for unpredictable ganks.
- Prioritize reaching level 6 quickly for impactful team plays.
Mid to Late Game (Teamfight & Macro Play)
- Use R (Absolute Zero) to break enemy formations.
- Engage with W, follow up with E and Q to disrupt enemies.
- Secure objectives using Q to outsmite opponents.
7. Conclusion
Nunu & Willump excel in the jungle with strong sustain, objective control, and powerful crowd control abilities. Their teamfight presence and ganking potential make them great for beginners while offering strategic depth for experienced players. However, mastering their skillshots and proper positioning is crucial for maximizing their impact.
By mastering Nunu & Willump, you can lead your team to victory through decisive objective control and impactful engages! 🚀
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